Wednesday, 4 November 2015

Interactive Design for Web Technology

Reflection

This module was very fun and filled with new things for me. I have always looked at creating websites as a difficulty. Through this module I have understood that for one to make a good website one must know what makes a website good or bad, as a designer especially I ought to know and identify the principles and elements of web designing in order to exploit it in my career.
Also I have learnt simple things such as the use of bold and regular fonts to lay emphasis on vital information or to attract an audience's attention. I been able to understand how being simple could be sometimes complex for instance having a website with just three buttons which is straight to the point. I have also learnt how specific colors attract specific groups of people.
In  a total this module was exciting and in every way interesting.

Communicating Practice

Reflection

This module to me was a little bit unclear. This is because it seemed to be clashing with the driver module and it really had me a little confused and worried which caused quite a number of disagreements over certain topics between me and my tutor.
However all the same I managed to finish up on time. This module though was a little confusing was also fun and interesting.
I as a designer have learnt the key essence of experimentation and try and errors. These are key elements in a designers career since without them growth is stagnant.
I have also learnt how to simply represent ideas and thoughts. Finally the mapping project has made find new ways of looking at not only maps but the entire system we live in from a whole new perspective.

Communicating Practice

The End Product

This the end product of how the game environment would look like.





3D Modeling for Object and Environment

Reflection

I had a bad start to this module since I had quite a load of technical difficulties. However I was able to finish up this module.
This module though might seem as one has thought me so many things. I have learnt how to model in 3D, how to use camera angles and how to make 3D animations.
This module might not have been easy but it was enlightening and I have enjoyed it to every last bit.

3D Modeling for Object and Environment

Video

After compiling everything I made a video of both my character and building as well as the environment and background.




3D Modeling for Object and Environment

Touch Ups 

After compiling everything I made one last touch up which was to change the texture of the ground to something more appropriate.


3D Modeling for Object and Environment

Camera 

After putting everything together I applied cameras and manipulated their angles.



3D Modeling for Object and Environment

Merging

After completing both character and building, I merged both of the together with the environment and background.

3D Modeling for Object and Environment

Animating Character

After fleshing I went ahead to animate my character, that is to say I gave it movement and life.










3D Modeling for Object and Environment

Fleshing

Now like the human body when we move our flesh moves in the same direction as our skeleton so at this point I joined the flesh to the skeleton so my character's skeleton and body move in sync.


3D Modeling for Object and Environment

Skeleton

Before any living organism can move it needs a skeleton. Even non living things which have the ability to move need a good locomotive system which can ensure their easy movement. That is what I did to my character, I gave it a skeleton to connect the body parts and joints so it can move easily.


3D Modeling for Object and Environment

Character Coloring

After modeling my character I applied color to it to make it look good.



3D Modeling for Object and Environment

Character Modeling 

After sketching out my character I went ahead to model it.







3D Modeling for Object and Environment

Character

After developing my building, environment and background, I proceeded to sketch out my character for modeling.

3D Modeling for Object and Environment

After getting used to the camera angles I went ahead to make a video of my building and its environment



3D Modeling for Object and Environment

Camera

After putting everything concerning building and environment I went ahead to apply some camera angles. This required a lot of patience and skill as well as precision.








3D Modeling for Object and Environment

Looks of Building with Environment and Background.

3D Modeling for Object and Environment

Background for Environment

I had to find a suitable background for my environment. The following images were options for the background with the last being my final choice.




3D Modeling for Object and Environment

Environment

After sketching out my environment I went ahead to create it and put it around my building.

3D Modeling for Object and Environment

Environment 

I begun to sketch out my environment design.

3D Modeling for Object and Environment

Final Building 

I completed the building with all the necessary element in it. It had wooden and glass doors and was in a similar shape with the buildings in Mantin.